|
| writer = Brian Baglow | released = PlayStationGame Boy Color}} | genre = Action-adventure | series = ''Grand Theft Auto'' | modes = Single-player, multiplayer | platforms = MS-DOS, Microsoft Windows, PlayStation, Game Boy Color }} ''Grand Theft Auto'' is an open world action-adventure video game developed by DMA Design and published by BMG Interactive. It was first released in Europe and North America in October 1997 for MS-DOS and Microsoft Windows. It was later re-released on 14 December 1997 in Europe and 30 June 1998 in North America for the PlayStation. It is the first installment of the ''Grand Theft Auto'' series, a series that has sold more than 150 million units as of September 2013. The story follows a group of criminals in three fictionalised versions of US cities as they perform bank robberies, assassinations, and other crimes for their respective syndicates. The game was originally intended to be named ''Race 'n' Chase'' and was nearly cancelled due to production issues. Its successor, ''Grand Theft Auto 2'', was released in October 1999. ==Gameplay== ''Grand Theft Auto'' is made up of six levels split between the three main cities. In each level, the player's ultimate objective is to reach a target number of points, which is typically achieved by performing tasks for the city's local crime syndicate. Each level is initiated at a telephone box and has its own unique set of tasks. Successful completion of a mission rewards the player with points and opens the opportunity to attempt harder missions for higher rewards, while failure awards fewer points and may permanently seal off opportunities for more tasks. Completing missions also increases the player's "multiplier", which increases the points the player gets for doing other tasks. When the player amasses a total of $1,000,000, the next city is unlocked.〔 There are eight playable characters in the game, four male and four female: Travis, Troy, Bubba, Kivlov, Ulrika, Katie, Divine, and Mikki (the PlayStation version only includes the four male characters, however). In actual gameplay, there is no real difference, since all player-characters wear the identical yellow jumper, although they do wear different coloured trousers and hair colours to each other and have the correct skin colours. Players may also name their character which, with the correct name, acts like a cheat code and alters gameplay. The player is free to do whatever they want, but have limited lives upon doing so. The player can gain points by causing death and destruction amid the traffic in the city, or steal and sell cars for profit. To get to the large target money required to complete a level, players will usually opt to complete at least some missions to build up their multiplier. Some criminal acts have an inherent multiplier; for example, using a police car for running over people doubles the number of points received. If the player is arrested then their multiplier is halved. Unlike in later games in the series, the player can be wasted in one hit without body armour. If the player is wasted then they lose a life. In both cases the player loses their current equipment. If the player is wasted too many times, they must restart the level. Even during missions there is still some freedom as most of the time the player is free to choose the route to take, but the destination is usually fixed. It was this level of freedom which set ''Grand Theft Auto'' apart from other action based computer games at the time. The PC releases of the game allowed networked multiplayer gameplay using the IPX protocol. Some places in the game have to be unlocked by completing missions. 抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Grand Theft Auto (video game)」の詳細全文を読む スポンサード リンク
|